TACTIX Football Blog — page 5

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analysis

Referee Card Statistics: Who Books the Most?

D. England: 4.72 yellow cards per game over 18 fixtures — the highest average among 16 qualifying referees in six leagues. Data to 5 November 2026.

3 July 2026
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Form (recent form) explained

Form is a team’s recent run of results or performances, typically the last five or six matches.

3 July 2026
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In-play win probability explained

In-play win probability is a live estimate of each result’s chance that updates continuously with the score, the clock and the match situation.

3 July 2026
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Goals prevented (GK) explained

Goals prevented compares the goals a keeper actually conceded with the post-shot expected goals (xGOT) of the on-target shots faced.

3 July 2026
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Expected threat (xT) explained

Expected threat values every location on the pitch by the chance that having the ball there eventually leads to a goal, then credits passes and carries by…

3 July 2026
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Ensemble model explained

An ensemble combines several different models into one forecast — averaging them, weighting them by recent skill, or letting one correct another.

3 July 2026
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Overfitting explained

Overfitting is when a model learns the quirks of its training data rather than the underlying pattern, so it looks brilliant in back-testing and falls apart…

3 July 2026
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Log loss explained

Log loss scores a probabilistic forecast by the logarithm of the chance it gave to what actually happened.

3 July 2026
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Brier score explained

The Brier score measures forecast accuracy as the mean squared error between stated chances and outcomes.

3 July 2026
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Reliability curve explained

A reliability curve plots predicted probabilities against how often those predictions actually came true, in buckets.

3 July 2026
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Sample size explained

Sample size is the amount of evidence behind a number.

3 July 2026
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Home advantage explained

Home advantage is the systematic edge teams gain at their own ground, historically worth roughly a third to half a goal per match in Europe’s top leagues.

3 July 2026
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Strength of schedule explained

Strength of schedule measures how difficult a team’s fixtures have been, usually as the average rating of the opponents faced.

3 July 2026
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Pythagorean expectation explained

Pythagorean expectation estimates the points a team “should” have from its goals scored and conceded, using a power formula borrowed from baseball and tuned…

3 July 2026
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Game state explained

Game state is the scoreline context in which statistics are produced — leading, level or trailing.

3 July 2026
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Set-piece xG explained

Set-piece xG is the share of a team’s expected goals generated from corners, free kicks and throw-in routines rather than open play.

3 July 2026
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Shot-creating actions (SCA) explained

Shot-creating actions credit the last two attacking involvements before a shot — passes, dribbles, fouls drawn or rebounds.

3 July 2026
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Per-90 statistics explained: a plain-English guide

Per-90 statistics explained, explained in plain English with worked examples from real fixtures and TACTIX's own graded predictions.

3 July 2026
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Possession-adjusted stats explained

Possession-adjusted statistics rescale counting stats such as tackles and interceptions to a common share of time spent defending, so players in dominant…

3 July 2026
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Packing explained

Packing counts how many opponents a pass or dribble takes out of the game — the number bypassed between the ball’s start and end point.

3 July 2026
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Progressive passes explained

A progressive pass moves the ball substantially closer to the opponent’s goal — data providers typically require around ten metres of progress towards goal,…

3 July 2026
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Field tilt explained

Field tilt is a team’s share of the match’s final-third possession: its attacking-third passes as a percentage of both sides’ combined attacking-third passes.

3 July 2026
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PPDA (passes per defensive action) explained

PPDA counts how many passes the opposition completes before the pressing team makes a defensive action — tackle, interception, challenge or foul — usually…

3 July 2026
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Non-penalty xG (npxG) explained

Non-penalty xG is expected goals with penalties removed.

3 July 2026